Tag Archives: editing

Sony Fs7 first shoot

So I had the opportunity to rent and use the Sony Fs7 last week. I expected to like this camera, had one on order but postponed until some more work comes along. This outing was straight forward vox pop style interviews. I encouraged the producer to go with it so they could easily cut into the 4K image without a loss in resolution.

The camera really is well laid out and easy to jump into using (for someone that has used dozens of cameras). The number one thing that myself and any other user is going to need to spend some time with is the the CINE settings. Shooting in Slog with LUTs can be confusing and an extra step in the process for post. Make sure that you and your post pipeline are familiar with this and do some testing. For this project we went with a fairly flat “Alexa” style LUT and baked it in by selecting that the LUT be applied to internal recording.

If you are planning on filming long interviews I would recommend that you get the 128 GB cards. Shooting at 4K chewed through the 3 64GB card I had in no time or 32 minutes each. If you are downloading cards on set the reader is USB3 so make sure you bring a computer with this connection speed or you’ll be waiting a while.

I was using the camera with the Metabones Ultra lens adaptor. This worked great with my Canon Full frame glass. I really appreciated having the built in ND filters on the camera rather than messing with screw in filters on the lens.

I didn’t get to take advantage of the slow motion features too much on this project, but did run through it in my prep for the shoot. Like the Fs700 it has the capability to do slow motion in 1080. But unlike the Fs700 this camera can run at 180 FPS continuously.

I look forward to taking the camera out again on the next shoot.

sony fs7

the day that Final Cut Pro (7) died

(or how I finally gave up and began to accept Premiere)

It has been more than 2 years since Apple announce FCPX. Many of us looked at it and decided to hold on to FCP 7 a little tighter. A bit of history (for me) about Premiere. Back in the mid to late 90s digital non-linear editing was just getting off the ground for those not able to afford the AVID. At school we had some crazy system with outboard capture cards and rendering and monitoring. At the heart of it was this program from a company that made Photoshop. Adobe Premiere. I don’t remember all the 3rd party stuff, I just remember the status bar saying “about a day” to render a 30 second clip. This is before mini-DV, but still very much Standard Definition. This had me running back to the film editing room where the Moviola hummed my name.

Shortly after that AVID became less expensive so I got some experience on that and it was great, but still a very specialized system. Then about 2 years later, Apple introduced Final Cut Pro. We had DV cameras, Firewire and an editing program that was cheap and worked. For about 10 years that was the case. And for many of us it has been 5 years since we’ve seen an update, but that’s ok, we’re still making it work.

Until today.

After getting a new machine and a new operating system things have come to an end. It wasn’t like a light switch turning off the program like an update of iTunes. (that is another horror story) Working on a project transcoding DSLR footage into FCP I thought it was strange that a couple of clips were very short. I hadn’t remembered turning off the camera like that. I quick check of the files and sure enough they were not transcoded correctly. Ok, new project, lets try again. Same result. We shot with 2 cameras, maybe just an issue there. Sure enough I found a couple files that weren’t right. That’s when it happened. Launch Adobe Premiere and import files. Set-up project and begin.

For all these years Premiere has gone through many changes and was thought of as second rate, not quite right, quirky. Well maybe it is, but for right now it works and is (so far) just as comfortable as FCP7.

the next best thing

Screen Shot 2013-08-30 at 12.28.55 PM
This was really helpful last week while trying to finish up a short commercial project. It was generated in Final Cut Pro 7, yes I’m still using Final Cut Pro 7 in 2013. It is familiar, easy, and usually just works. This is how many people describe their car. I am certified to teach AVID and have used Premiere. I played around with Final Cut Pro X and then put that away. So what is the point of this post? Nothing really, it is a simmered rant on the state of things. Final Cut 7 and Mac OS in general continue to disappoint. What causes a General Error? It could be this or it could be that. After trying many things and painful restarts and using other systems I finally found the culprit. A sound file that was “corrupt”. I returned to the source disc image and replaced the media, opened the project and everything worked. How did this sound file become corrupt? We’ll never know. Could it have happened with another NLE? who knows. Always make a disc image / back-up of your files and hope you never see a General Error.